Hytale hosting with mods support , given Hypixel Studios was founded as a modder, Hytale will have extensive modding support. The team has shared details about the system with four main types: Server Plugins (Java), Data Assets (JSON), Art Assets (models/textures) and Save Files (worlds/prefabs). Modding will run server-side, sending all changes to connected players when they login. This is a significant change from traditional modding systems where players have to download and install the mods manually.

The developers have also announced visual scripting inspired by Unreal Engine Blueprints, allowing non-programmers to build game logic through a node-based interface. They plan to release the full server source code within 1-2 months of early access to help creators understand how the system works.

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A small sample of the in-game scripting has been shown in the trailer, with syntax highlighting and a function changing a dog into a pig. It’s unclear what language this will be, but it may be a variant of JavaScript which is the most popular scripting language for Minecraft.

The developers have promised to run a multiplayer server network featuring their own content and minigames that will be used to demonstrate the modding tools in action. They will not compete with community servers but will provide a showcase for the technology. They’ve also committed to releasing code and assets from this network for the community to study and learn from.

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